Required Fixes and Addidionals


The first Pre Alpha release comes tomorrow and we did many things before that this are the change logs and fixes

- Green Herb gives now 20% health when consumed (was 0%)

- Blue Herb after combining 1 Green Herb and 1 Red Herb gives now 50% (was 20%)

- Zombies life got increased that you need 7 shots to kill them (was 5 shots)

- Zombies Animation Fixes

- After Pickup the Weapon, Zombies Spawns random on the Map (was that they were on the map from start up)

- Fixed a bug that the Zombies gives you damage while being dead when you got to near them

- Fixed a Bug that the Death Animation and the Attack Animation overlaps

- Performance Fixes

- Set the World time to night (was day)

- Added a basekit flashlight to your character

- Items got placed random like ammo

- You have 5 bullets more than you need for all Zombies (was 0)

- Fixed a bug that the UI from the Book did not go away after closing


Tomorrow are these the final steps:

- Change Weapon Model

- Create a Death Screen

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